Nobody asked for it – but it was at least intriguing to find out how Nacon and Daedalic Entertainment imagined this “untold story.” However, it immediately became clear that neither the developers nor the publishers had any good ideas that would enrich the already epic The Lord of the Rings, and only succeeded in telling a story that fans unanimously thank for not being canon. Gollum Review Scores: 43 on MetacriticĪt first, Gollum's premise sounded appealing: it aimed to bridge the gap in the story of The Lord of the Ring's most nefarious and despicable hobbit between his capture in the hands of Sauron's minion and his subsequent interactions with the hobbits of the trilogy. Some games are just fundamentally flawed and no additional development time could save it from failure. Gollum Review Scores show that not all games can be saved by delays. Some games get delayed to better the quality of a game before its full release. Some games get released in a dire state, but further development leads to improvement.
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